News

FaceFX Featured in Intel Software Partner Program Success Story

Research Triangle Park, NC - July 3rd 2009 - FaceFX has been featured in an Intel Software Partner Program Success story. The article highlights OC3 Entertainment's partnership with Intel and describes how the FaceFX product leverages Intel's state-of-the-art microprocessors.

The full story can be found on the Visual Adrenaline's Middleware Gallery and it features a link to FacePro's hit animation short "Latte Lingo" which was created in part by leveraging FaceFX technology.

http://software.intel.com/sites/billboard/middleware-gallery/facefx-200…

Video Game Technology Used to Help Children with Autism

Research Triangle Park, NC - February 10th 2009 - Video game technology isn’t just about fun and games for Steve DiPaola, Kyungjae Lee, and Benny Lee at Simon Fraser University in Vancouver. The team has adopted FaceFX®, a facial animation product used in popular video game franchises like Halo®, Rock Band®, American Idol®, and Gears of War® to help children with autism interact socially.

OC3 Entertainment, Inc and Softimage Unveil New FaceFX plug-in for SOFTIMAGE|XSI Software at GDC 2008

Research Triangle Park, NC - Game Developers Conference, San Francisco, Calif. — February 15, 2008 - OC3 Entertainment and Softimage Co., a subsidiary of Avid Technology, Inc., today announced a new FaceFX audio lip-syncing plug-in technology for Softimage product offerings. The FaceFX plug-in software will establish a bidirectional pipeline with SOFTIMAGE|XSI software—enabling next generation game developers and 3D animation artists to create realistic talking characters with more precise facial expressions and lip-synchronization.